All principles

    32 · Doing

    Flow

    The state of being fully absorbed in a task: hard enough to hold attention, easy enough to keep going.

    Evidence: Holds, with limits

    What we do with it

    1. 01

      Match the challenge to the person's skill. Too easy is boring. Too hard is stressful.

    2. 02

      Give feedback right away, so people always know what just happened.

    3. 03

      Every needless interruption pulls people out, and getting back in takes a while.

    Examples

    Getting it wrong, getting it right.

    Don't

    An editor that opens a “Rate us!” dialog in the middle of a task.

    Do

    Ask after the task is done, once, and take no for an answer.

    The evidence

    What the research says.

    Evidence: Holds, with limits

    Widely observed, hard to pin down. Most of the evidence comes from people reporting how they feel when paged at random times. One surprise from Mihaly Csikszentmihalyi and Judith LeFevre's 1989 study of 78 workers: people reported flow more often at work than in their free time. In software, Jawaid Ghani and Satish Deshpande found in 1994 that flow among 149 professionals rose with a sense of control and the right level of challenge, and went with exploring the software more.

    A second look

    Is your product breaking one of these?

    Most teams can't tell from the inside. Send us the page or the flow that's not working, and we'll tell you which of these we'd look at first.

    Email hello@synergyprod.com